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The lab

Particles, shaders, play.

Everything I tinker with out of curiosity ends up here: GPU particles, noise fields, interactive type. All of it runs live in your browser — there's no video behind it.

How does it stay fast?

The heavier experiments only start on a click, nothing runs while it's off-screen, and if your machine can't keep up the quality steps down by itself.

Want something like this on your own site?

Motion and WebGL are part of what I do — we'll work out what fits your site while keeping it fast.

Get an estimate
Experiments — KineticForm